18
XP
85
Honor
::If you are basing it off the RAW 27 Ability Point allocation system which says that that each increase up to 13 costs one point, and an increase to 14/15 costs 2 points then your Ability Scores would optimally look as follows:
-
Dexterity: 15 (9 points: 1 for each score from 8 to 13, then 4 points for each score from 13 to 15)
-
Wisdom: 14 (7 points: 1 for each score from 8 to 13, then 2 points for the score of 14)
-
Constitution: 13 (5 points: 1 for each score from 8 to 13)
-
Strength: 12 (4 points: 1 for each score from 8 to 13)
-
Intelligence: 10 (2 points: 1 for each score from 8 to 13)
-
Charisma: 8 (costs 0 points)
In total 9+7+5+4+2+0 = 27
If you choose an Elf or Halfling, (which both have a +2 racial bonus to Dexterity), your Dexterity score would increase to 17, giving you a +3 Ability Modifier.